fvtt本体

FoundryVTTで使用する、ja.jsonです。

現在、β0.3.5付属のen.jsonをベースにして、和訳したja.jsonファイルを作成してます。訳が反映される場所との合致がまだ十分ではないので、まだまだ完全ではありません。新しいバージョンに期待しましょう…


β0.3.5付属、【en.json】ファイル

{
  "I18N.LANGUAGE": "English",
  "I18N.MAINTAINERS": ["Atropos"],
 
  "Activate": "Activate",
  "Documentation": "Documentation",
  "Character": "Character",
  "Configure": "Configure",
  "Degrees": "Degrees",
  "Delete": "Delete",
  "GridUnits": "Grid Units",
  "Elevation": "Elevation",
  "Foundry Virtual Tabletop": "Foundry Virtual Tabletop",
  "Height": "Height",
  "Hidden": "Hidden,",
  "Notes": "Notes",
  "Preload": "Preload",
  "Update": "Update",
  "Packs": "Packs",
  "Permissions": "Permissions",
  "Pixels": "Pixels",
  "Ratio": "Ratio",
  "Rotation": "Rotation",
  "SaveChanges": "Save Changes",
  "Scale": "Scale",
  "Width": "Width",
  "XCoord": "X-Coordinate",
  "YCoord": "Y-Coordinate",
 
  "CONTROLS.GroupBasic": "Basic Controls",
  "CONTROLS.BasicSelect": "Select Tokens",
  "CONTROLS.BasicMeasure": "Measure Distance",
  "CONTROLS.GroupMeasure": "Measurement Controls",
  "CONTROLS.MeasureCircle": "Circle Template",
  "CONTROLS.MeasureCone": "Cone Template",
  "CONTROLS.MeasureRect": "Rectangle Template",
  "CONTROLS.MeasureRay": "Ray Template",
  "CONTROLS.MeasureClear": "Clear Templates",
  "CONTROLS.GroupTile": "Tile Controls",
  "CONTROLS.TileSelect": "Select Tiles",
  "CONTROLS.TilePlace": "Place Tile",
  "CONTROLS.GroupDrawing": "Drawing Tools",
  "CONTROLS.DrawingSelect": "Select Drawings",
  "CONTROLS.DrawingRect": "Draw Rectangle",
  "CONTROLS.DrawingEllipse": "Draw Ellipse",
  "CONTROLS.DrawingPoly": "Draw Polygon",
  "CONTROLS.DrawingFree": "Draw Freehand",
  "CONTROLS.DrawingText": "Draw Text",
  "CONTROLS.DrawingClear": "Clear Drawings",
  "CONTROLS.DrawingConfig": "Configure Drawing",
  "CONTROLS.GroupWall": "Wall Controls",
  "CONTROLS.WallDraw": "Draw Walls",
  "CONTROLS.WallInvisible": "Invisible Walls",
  "CONTROLS.WallTerrain": "Terrain Walls",
  "CONTROLS.WallEthereal": "Ethereal Walls",
  "CONTROLS.WallDoors": "Draw Doors",
  "CONTROLS.WallSecret": "Secret Doors",
  "CONTROLS.WallClone": "Clone Walls",
  "CONTROLS.WallClear": "Clear Walls",
  "CONTROLS.GroupLighting": "Lighting Controls",
  "CONTROLS.LightDraw": "Draw Light Source",
  "CONTROLS.LightClear": "Clear Lights",
  "CONTROLS.LightReset": "Reset Fog of War",
  "CONTROLS.FOWResetTitle": "Reset Fog of War Exploration?",
  "CONTROLS.FOWResetDesc": "This will reset fog of war for this Scene for all players.",
  "CONTROLS.GroupSound": "Ambient Sound Controls",
  "CONTROLS.SoundDraw": "Draw Ambient Sound",
  "CONTROLS.SoundClear": "Clear Sounds",
  "CONTROLS.GroupNotes": "Journal Notes",
  "CONTROLS.NoteSelect": "Select Notes",
  "CONTROLS.NoteToggle": "Toggle Notes Display",
  "CONTROLS.NoteClear": "Clear Notes",
 
  "CONTROLS.HeaderCanvas": "Canvas Object Controls",
  "CONTROLS.HeaderGame": "Game Controls",
  "CONTROLS.HeaderToken": "Token Controls",
  "CONTROLS.HeaderWalls": "Walls Layer Controls (GM)",
  "CONTROLS.GameMenu": "Toggle Main Menu",
  "CONTROLS.GameClose": "Close Open Windows",
  "CONTROLS.GamePause": "Toggle Game Pause (GM)",
  "CONTROLS.CanvasCancel": "Cancel Pending Move",
  "CONTROLS.CanvasConfigure": "Configure Canvas Object (GM)",
  "CONTROLS.CanvasCopy": "Copy Canvas Elements (GM)",
  "CONTROLS.CanvasDelete": "Delete Selected Elements (GM)",
  "CONTROLS.CanvasMeasure": "Measure Distance with Ruler",
  "CONTROLS.CanvasWaypoint": "Place Measurement Waypoint",
  "CONTROLS.CanvasMove": "Move Object",
  "CONTROLS.CanvasNoSnap": "Bypass Snap-to-Grid Placement",
  "CONTROLS.CanvasPan": "Pan Canvas",
  "CONTROLS.CanvasPaste": "Paste Canvas Elements (GM)",
  "CONTROLS.CanvasReset": "Reset View",
  "CONTROLS.CanvasUndo": "Undo Canvas Operation",
  "CONTROLS.CanvasZoom": "Zoom Canvas",
  "CONTROLS.LeftClick": "Left Click",
  "CONTROLS.LeftClick2": "Double Left Click",
  "CONTROLS.LeftDrag": "Left-Click Drag",
  "CONTROLS.RightDrag": "Right-Click Drag",
  "CONTROLS.MouseWheel": "Mouse Wheel",
  "CONTROLS.DragDrop": "Drag and Drop",
  "CONTROLS.Instructions": "This form describes common keyboard and mouse commands used to control various aspects of the Foundry Virtual Tabletop environment.",
  "CONTROLS.RightClick": "Right Click",
  "CONTROLS.Title": "Game Controls Reference",
  "CONTROLS.TokenCycle": "Cycle Controllable Tokens",
  "CONTROLS.TokenFace": "Face Direction",
  "CONTROLS.TokenHUD": "Token HUD",
  "CONTROLS.TokenHighlight": "Highlight Tokens",
  "CONTROLS.TokenPlace": "Place Token",
  "CONTROLS.TokenPlaceHidden": "Place Hidden Token (GM)",
  "CONTROLS.TokenKeyMove": "Keyboard Movement",
  "CONTROLS.TokenDiagMove": "Diagonal Movement",
  "CONTROLS.TokenMoveMeasure": "Move Along Measured Path",
  "CONTROLS.TokenRotateFast": "Rotate Token (Fast)",
  "CONTROLS.TokenRotateSlow": "Rotate Token (Slow)",
  "CONTROLS.TokenSet": "Modify Token Control Set",
  "CONTROLS.TokenSheet": "View Character Sheet",
  "CONTROLS.TokenWhileMeasure": "while measuring distance",
  "CONTROLS.WallChain": "Chain Wall Placement",
  "CONTROLS.WallSelectChain": "Select Chained Segments",
 
  "INVITATIONS.Copied": "Game invitation link copied to clipboard",
  "INVITATIONS.Instructions": "Share the below invitation links with users who you wish to have join your game. The local invitation link is for users on your local network while the internet link connects via internet on the configured port.",
  "INVITATIONS.Internet": "Internet",
  "INVITATIONS.Local": "Local Network",
  "INVITATIONS.Title": "Game Invitation Links",
 
  "HUD.ToggleVis": "Toggle Visibility State",
  "HUD.ToggleLock": "Toggle Locked State",
  "HUD.ToFront": "Bring to Front",
  "HUD.ToBack": "Send to Back",
 
  "MENU.Reload": "Reload Application",
  "MENU.Logout": "Log Out",
  "MENU.Players": "Configure Players",
  "MENU.World": "Change World",
 
  "MODMANAGE.Title": "Module Management",
  "MODMANAGE.Instructions": "Use this form to configure which Modules are active within your current World. Submitting changes to active modules will cause the current session to reload.",
  "MODMANAGE.Submit": "Update Modules",
 
  "SCENES.ToggleNav": "Toggle Navigation",
 
  "SETTINGS.Configure": "Configure Settings",
  "SETTINGS.Controls": "Controls Reference",
  "SETTINGS.Docs": "View Documentation",
  "SETTINGS.Invite": "Invitation Links",
  "SETTINGS.Manage": "Manage Modules",
  "SETTINGS.Title": "Configure Game Settings",
  "SETTINGS.Update": "Update Software",
  "SETTINGS.ModulesHeader": "Game System and Modules",
  "SETTINGS.SettingsHeader": "Game Settings",
  "SETTINGS.InviteHeader": "Game Invitation Links",
 
  "SETTINGS.LangN": "Language Preference",
  "SETTINGS.LangL": "Change the displayed language for Foundry Virtual Tabletop.",
  "SETTINGS.TrustUpN": "Allow Trusted Player Upload",
  "SETTINGS.TrustUpL": "Allow players with the Trusted permission level to upload images or audio files to the host server's public directory.",
  "SETTINGS.PDoorN": "Player Door Control",
  "SETTINGS.PDoorL": "Allow for players to interact with doors. If this option is disabled, door icons will be visible to denote that a door is present, but only GM users will be able to open or close them.",
  "SETTINGS.CBubN": "Enable Chat Bubbles",
  "SETTINGS.CBubL": "Configure whether or not chat bubbles will be displayed above Tokens for in-character and emote type chat messages.",
  "SETTINGS.SMesgN": "Allow Secret Messages",
  "SETTINGS.SMesgL": "Allow for players to send whispered messages to each other that the Game-Master cannot see. If this is disabled, GM users will be able to see the content of whispers that players send to each other.",
  "SETTINGS.SoftSN": "Enable Soft Shadows",
  "SETTINGS.SoftSL": "Enable soft shadows for more beautiful dynamic lighting, or disable it for improved performance on machines with lower-end hardware.",
  "SETTINGS.CursorN": "Show Player Cursors",
  "SETTINGS.CursorL": "Display the position of player mouse cursors which illustrate where connected users are looking on the game canvas.",
 
  "TOKEN.Assign": "Assign Token",
  "TOKEN.CharActor": "Represented Actor",
  "TOKEN.CharDisposition": "Token Disposition",
  "TOKEN.CharInstructions": "Configure which Actor this Token is associated with.",
  "TOKEN.CharLink": "Link Actor Data",
  "TOKEN.CharNameplate": "Token Name",
  "TOKEN.CharShowNameplate": "Display Name",
  "TOKEN.ImageAlts": "Alternate Actor Tokens",
  "TOKEN.ImageInstructions": "Configure the Token image and its displayed size and scale.",
  "TOKEN.ImagePath": "Token Image Path",
  "TOKEN.PositionInstructions": "Configure the Token's position, orientation, and elevation.",
  "TOKEN.PositionLock": "Lock Rotation",
  "TOKEN.RandomImg": "Randomize Wildcard Images",
  "TOKEN.ResourceInstructions": "Configure the resource bars which are tracked for the Token.",
  "TOKEN.ResourceBar1A": "Bar 1 Attribute",
  "TOKEN.ResourceBar1D": "Bar 1 Data",
  "TOKEN.ResourceBar2A": "Bar 2 Attribute",
  "TOKEN.ResourceBar2D": "Bar 2 Data",
  "TOKEN.ResourceDisplay": "Display Bars",
  "TOKEN.Title": "Token Configuration",
  "TOKEN.TitlePrototype": "Prototype Token",
  "TOKEN.Update": "Update Token",
  "TOKEN.VisionInstructions": "Configure the vision capability and light emission of this Token.",
  "TOKEN.VisionHas": "Has Vision",
  "TOKEN.VisionBrightDist": "Bright Vision",
  "TOKEN.VisionBrightEmit": "Bright Light",
  "TOKEN.VisionDimDist": "Dim Vision",
  "TOKEN.VisionDimEmit": "Dim Light",
  "TOKEN.HOSTILE": "Hostile",
  "TOKEN.NEUTRAL": "Neutral",
  "TOKEN.FRIENDLY": "Friendly",
 
  "WALLS.Title": "Wall Configuration",
  "WALLS.TitleMany": "Wall Configuration [Multiple]",
  "WALLS.Instructions": "Customize how this wall segment restricts movement or senses.",
  "WALLS.Coordinates": "Wall Coordinates",
  "WALLS.Movement": "Movement Restrictions",
  "WALLS.Senses": "Perception Restriction",
  "WALLS.Direction": "Wall Direction",
  "WALLS.Door": "Is Door?",
  "WALLS.DoorState": "Door State",
  "WALLS.Submit": "Update Wall"
}

β0.3.5を元に和訳した、【ja.json】ファイル

{
  "I18N.LANGUAGE": "Japanese",
  "I18N.MAINTAINERS": ["Asami"],
 
  "Activate": "有効化",
  "Documentation": "説明書",
  "Character": "キャラクター",
  "Configure": "設定",
  "Degrees": "度",
  "Delete": "削除",
  "GridUnits": "ft",
  "Elevation": "高度",
  "Foundry Virtual Tabletop": "Foundry VTT",
  "Height": "高さ",
  "Hidden": "不可視,",
  "Notes": "メモ",
  "Preload": "先読み",
  "Update": "更新",
  "Packs": "辞典",
  "Permissions": "権限",
  "Pixels": "ピクセル",
  "Ratio": "比率",
  "Rotation": "回転",
  "SaveChanges": "変更内容を保存",
  "Scale": "縮尺",
  "Width": "幅",
  "XCoord": "X座標",
  "YCoord": "Y座標",
 
  "CONTROLS.GroupBasic": "基本操作",
  "CONTROLS.BasicSelect": "トークン選択",
  "CONTROLS.BasicMeasure": "距離測定",
  "CONTROLS.GroupMeasure": "テンプレート操作",
  "CONTROLS.MeasureCircle": "球形テンプレート",
  "CONTROLS.MeasureCone": "円錐テンプレート",
  "CONTROLS.MeasureRect": "矩形テンプレート",
  "CONTROLS.MeasureRay": "直線テンプレート",
  "CONTROLS.MeasureClear": "テンプレート消去",
  "CONTROLS.GroupTile": "タイル操作",
  "CONTROLS.TileSelect": "タイル選択",
  "CONTROLS.TilePlace": "タイル設置",
  "CONTROLS.GroupDrawing": "図形描画ツール",
  "CONTROLS.DrawingSelect": "図形選択",
  "CONTROLS.DrawingRect": "矩形描画",
  "CONTROLS.DrawingEllipse": "楕円描画",
  "CONTROLS.DrawingPoly": "多角形描画",
  "CONTROLS.DrawingFree": "手書き描画",
  "CONTROLS.DrawingText": "テキスト描画",
  "CONTROLS.DrawingClear": "全図形消去",
  "CONTROLS.DrawingConfig": "図形設定",
  "CONTROLS.GroupWall": "ウォール操作",
  "CONTROLS.WallDraw": "ウォール描画",
  "CONTROLS.WallInvisible": "不可視ウォール",
  "CONTROLS.WallTerrain": "地形ウォール",
  "CONTROLS.WallEthereal": "エーテルウォール",
  "CONTROLS.WallDoors": "ドアの描画",
  "CONTROLS.WallSecret": "シークレットドア",
  "CONTROLS.WallClone": "ウォール複製",
  "CONTROLS.WallClear": "全ウォール消去",
  "CONTROLS.GroupLighting": "ライト操作",
  "CONTROLS.LightDraw": "ライト設置",
  "CONTROLS.LightClear": "全ライト消去",
  "CONTROLS.LightReset": "マスクのリセット",
  "CONTROLS.FOWResetTitle": "マスクをリセットしますか?",
  "CONTROLS.FOWResetDesc": "シーン探索の結果、見えるようになったマスクをリセットします。全てのプレイヤーに影響します。",
  "CONTROLS.GroupSound": "環境音の調整",
  "CONTROLS.SoundDraw": "サウンド追加",
  "CONTROLS.SoundClear": "全サウンド消去",
  "CONTROLS.GroupNotes": "地点メモ操作",
  "CONTROLS.NoteSelect": "地点メモ選択",
  "CONTROLS.NoteToggle": "地点メモ表示切替",
  "CONTROLS.NoteClear": "全地点メモ消去",
 
  "CONTROLS.HeaderCanvas": "マップ画面の操作",
  "CONTROLS.HeaderGame": "ゲームコントロール",
  "CONTROLS.HeaderObjects": "トークンの操作",
  "CONTROLS.HeaderToken": "トークンの操作",
  "CONTROLS.HeaderWalls": "ウォールの操作 (GM)",
  "CONTROLS.GameMenu": "メインメニューの表示",
  "CONTROLS.GameClose": "開いているウィンドウを閉じる",
  "CONTROLS.GamePause": "一時停止 / 解除 (GM)",
  "CONTROLS.CanvasCancel": "保留中の移動をキャンセル",
  "CONTROLS.CanvasConfigure": "オブジェクトの設定変更 (GM)",
  "CONTROLS.CanvasCopy": "画面上のものをコピー (GM)",
  "CONTROLS.CanvasDelete": "選択したものを削除 (GM)",
  "CONTROLS.CanvasMeasure": "メジャーで距離を測定",
  "CONTROLS.CanvasWaypoint": "メジャーで経由地点を配置",
  "CONTROLS.CanvasMove": "オブジェクトを動かす",
  "CONTROLS.CanvasNoSnap": "グリッドに沿った配置を回避",
  "CONTROLS.CanvasPan": "マップ画面の移動",
  "CONTROLS.CanvasPaste": "画面上のものをペースト (GM)",
  "CONTROLS.CanvasReset": "マップ座標をリセット",
  "CONTROLS.CanvasUndo": "画面操作のアンドゥ",
  "CONTROLS.CanvasZoom": "マップ画面の拡大 / 縮小",
  "CONTROLS.LeftClick": "左クリック",
  "CONTROLS.LeftClick2": "左ダブルクリック",
  "CONTROLS.LeftDrag": "左ドラッグ",
  "CONTROLS.RightDrag": "右ドラッグ",
  "CONTROLS.MouseWheel": "マウスホイール",
  "CONTROLS.DragDrop": "ドラッグ&ドロップ",
  "CONTROLS.Instructions": "ここでは、Foundry VTTでの一般的なキーボード、マウス操作について説明します。",
  "CONTROLS.RightClick": "右クリック",
  "CONTROLS.Title": "操作リファレンス",
  "CONTROLS.TokenCycle": "操作可能なトークンの切替",
  "CONTROLS.TokenFace": "トークンの向きを変える",
  "CONTROLS.TokenHUD": "トークンHUDを表示",
  "CONTROLS.TokenHighlight": "トークンのハイライト表示",
  "CONTROLS.TokenPlace": "Place Token",
  "CONTROLS.TokenPlaceHidden": "不可視トークンを配置 (GM)",
  "CONTROLS.TokenKeyMove": "キーボードを使った移動",
  "CONTROLS.TokenDiagMove": "斜め移動",
  "CONTROLS.TokenMoveMeasure": "メジャーの経路に沿って移動",
  "CONTROLS.TokenRotateFast": "トークンの回転 (速い)",
  "CONTROLS.TokenRotateSlow": "トークンの回転 (遅い)",
  "CONTROLS.TokenSet": "トークン・コントロールの切替",
  "CONTROLS.TokenSheet": "キャラクターシートを表示",
  "CONTROLS.TokenWhileMeasure": "を押す",
  "CONTROLS.WallChain": "連続したウォールを配置",
  "CONTROLS.WallSelectChain": "連続したウォールを選択",
 
  "INVITATIONS.Copied": "招待リンクをクリップボードにコピーしました",
  "INVITATIONS.Instructions": "あなたのゲームに参加したいユーザーに、以下の招待リンクを送ってください。ネットワークの招待リンクは、あなたのローカルネットワーク上のユーザーのためのもので、インターネットの招待リンクは設定されたポートを使ってインターネット経由で接続します。",
  "INVITATIONS.Internet": "インターネット",
  "INVITATIONS.Local": " ネットワーク",
  "INVITATIONS.Title": "ゲームへの招待リンク",
 
  "HUD.ToggleVis": "可視状態の切替",
  "HUD.ToggleLock": "ロック状態の切替",
  "HUD.ToFront": "前面へ移動",
  "HUD.ToBack": "背面へ移動",
 
  "MENU.Reload": "再読み込み",
  "MENU.Logout": "ログアウト",
  "MENU.Players": "プレイヤー管理",
  "MENU.World": "ワールド変更",
 
  "MODMANAGE.Title": "モジュールの管理",
  "MODMANAGE.Instructions": "このワールドで有効化したいモジュールを設定します。モジュールの更新を行なうと現在のワールドが再読み込みされます。",
  "MODMANAGE.Submit": "モジュールを更新",
 
  "SCENES.ToggleNav": "非表示",
 
  "SETTINGS.Configure": "コンフィグ設定",
  "SETTINGS.Controls": "操作リファレンス",
  "SETTINGS.Docs": "説明書を開く",
  "SETTINGS.Invite": "招待リンク",
  "SETTINGS.Manage": "モジュールの管理",
  "SETTINGS.Title": "コンフィグ設定",
  "SETTINGS.Update": "アップデート",
  "SETTINGS.ModulesHeader": "ゲームシステムとモジュール",
  "SETTINGS.SettingsHeader": "ゲーム設定",
  "SETTINGS.InviteHeader": "ゲームへの招待リンク",
 
  "SETTINGS.LangN": "言語設定",
  "SETTINGS.LangL": "Foundry Virtual Tabletopの表示言語を変更します",
  "SETTINGS.TrustUpN": "認可プレイヤーのアップロードを許可",
  "SETTINGS.TrustUpL": "Trustedの権限を持つプレイヤーに、画像や音声ファイルをホストサーバのpublicディレクトリにアップロードすることを許可します。",
  "SETTINGS.PDoorN": "プレイヤーによるドア操作",
  "SETTINGS.PDoorL": "プレイヤーによってドアの開閉ができるようになります。このオプションが無効化されると、ドアのアイコンは見えるものの開閉操作ができるのはGMのみとなります。",
  "SETTINGS.CBubN": "吹き出しを有効にする",
  "SETTINGS.CBubL": "キャラクターのチャットメッセージを、トークンの上に吹き出しとして表示するよう設定します",
  "SETTINGS.SMesgN": "秘密のメッセージを許可",
  "SETTINGS.SMesgL": "GMには見えない秘密のメッセージをプレイヤー同士でやり取りできるようにします。これが無効化されていると、GMはプレイヤー同士の秘密のメッセージを見ることができます。",
  "SETTINGS.SoftSN": "ソフトシャドウの有効化",
  "SETTINGS.SoftSL": "より良い動的照明を得たい場合、ソフトシャドウを有効化します。ローエンドPC向けに負荷を軽減したい場合は無効化します。",
  "SETTINGS.CursorN": "プレイヤーカーソルの表示",
  "SETTINGS.CursorL": "参加中のプレイヤーが、ゲーム画面上の場所を示すことができるよう、マウスカーソルを表示します。",
 
  "TOKEN.Assign": "リソースを共有",
  "TOKEN.CharActor": "関連付けされるアクター",
  "TOKEN.CharDisposition": "性質",
  "TOKEN.CharInstructions": "このトークンに関連付けされるアクターや、表示について設定します。",
  "TOKEN.CharLink": "アクターデータの共有",
  "TOKEN.CharNameplate": "ネームプレート",
  "TOKEN.CharShowNameplate": "表示方法",
  "TOKEN.ImageAlts": "代替アクタートークン",
  "TOKEN.ImageInstructions": "トークン画像やサイズ、縮尺などを設定します。",
  "TOKEN.ImagePath": "イメージ画像",
  "TOKEN.PositionInstructions": "トークンの位置、方向、高さを設定します。",
  "TOKEN.PositionLock": "回転しないようにする",
  "TOKEN.RandomImg": "イメージ画像をランダムに選択",
  "TOKEN.ResourceInstructions": "トークンに表示されるリソース・バーを設定します。",
  "TOKEN.ResourceBar1A": "バー 1 設定",
  "TOKEN.ResourceBar1D": "バー 1 データ",
  "TOKEN.ResourceBar2A": "バー 2 設定",
  "TOKEN.ResourceBar2D": "バー 2 データ",
  "TOKEN.ResourceDisplay": "表示方法",
  "TOKEN.Title": "トークン設定",
  "TOKEN.TitlePrototype": "トークン設定",
  "TOKEN.Update": "トークンを更新",
  "TOKEN.VisionInstructions": "トークンが持つ視覚能力と、放射する明かりを設定します。",
  "TOKEN.VisionHas": "視覚制限を有効化",
  "TOKEN.VisionBrightDist": "視覚 [明るい]",
  "TOKEN.VisionBrightEmit": "明るい照明",
  "TOKEN.VisionDimDist": "視覚 [薄暗い]",
  "TOKEN.VisionDimEmit": "薄暗い照明",
  "TOKEN.HOSTILE": "敵対",
  "TOKEN.NEUTRAL": "中立",
  "TOKEN.FRIENDLY": "友好",
 
  "WALLS.Title": "ウォール設定",
  "WALLS.TitleMany": "ウォール設定 [複数]",
  "WALLS.Instructions": "ウォールが制限する移動や視覚を設定します。",
  "WALLS.Coordinates": "ウォール座標",
  "WALLS.Movement": "移動制限",
  "WALLS.Senses": "視覚制限",
  "WALLS.Direction": "一方通行の向き",
  "WALLS.Door": "扉?",
  "WALLS.DoorState": "扉の状態",
  "WALLS.Submit": "ウォールを更新"
}

  • fvtt本体.txt
  • 最終更新: 2019/08/22 04:04
  • by asami