UPDATE<>TRUE<:>img_url<><:>tag<>oldgeese モンク ハーフリング 複製<:>char_name<>Bud Tealeaf Lv5<:>alignment<>LG<:>pl_name<>oldgeese<:>last_update<>2017/05/21 15:02<:>char_class<>モンク<:>char_level<>5<:>exp<><:>race<>ライトフット・ハーフリング<:>size<>S<:>sex<>男<:>age<>22<:>height_ft<>3<:>height_inch<><:>height_cm<>91.44<:>weight_lb<>48<:>weight_kg<>21.79<:>diety<><:>partyname<><:>memo<><:>initiative<>4<:>initiative_dex_mod<>4<:>initiative_other_mod<><:>ac<>17<:>ac_base<>10<:>ac_mod_ability<>4<:>ARMOR_MOD_LIMIT<>NA<:>ac_mod_armor<>1<:>ac_mod_shield<><:>ac_mod_other<>2<:>movement<>35<:>base_movement<>25<:>equip_movement<>10<:>item_movement<><:>other_movement<><:>special_movement<><:>str<>11<:>str_mod<>0<:>dex<>18<:>dex_mod<>4<:>con<>14<:>con_mod<>2<:>int<>10<:>int_mod<>0<:>wis<>14<:>wis_mod<>2<:>cha<>10<:>cha_mod<>0<:>inspiration<><:>profeciency_bonus<>3<:>STR_ST<>3<:>STR_MOD_ST<>0<:>STR_PFOF_ST<>3<:>STR_PROF_ST_CHK<>on<:>DEX_ST<>7<:>DEX_MOD_ST<>4<:>DEX_PFOF_ST<>3<:>DEX_PROF_ST_CHK<>on<:>CON_ST<>2<:>CON_MOD_ST<>2<:>CON_PFOF_ST<><:>INT_ST<>0<:>INT_MOD_ST<>0<:>INT_PFOF_ST<><:>WIS_ST<>2<:>WIS_MOD_ST<>2<:>WIS_PFOF_ST<><:>CHA_ST<>0<:>CHA_MOD_ST<>0<:>CHA_PFOF_ST<><:>max_hp<>35<:>current_hp<><:>temp_hp<><:>hitdice<>5d8<:>SKILL_ACROBATICS<>7<:>S_ABILITY_ACROBATICS<>4<:>S_PROF_ACROBATICS<>on<:>S_PROF_MOD_ACROBATICS<>3<:>S_MOD_ACROBATICS<><:>SKILL_ANIMALHANDLING<>2<:>S_ABILITY_ANIMALHANDLING<>2<:>S_PROF_MOD_ANIMALHANDLING<><:>S_MOD_ANIMALHANDLING<><:>SKILL_ARCANA<>0<:>S_ABILITY_ARCANA<>0<:>S_PROF_MOD_ARCANA<><:>S_MOD_ARCANA<><:>SKILL_ATHLETICS<>0<:>S_ABILITY_ATHLETICS<>0<:>S_PROF_MOD_ATHLETICS<><:>S_MOD_ATHLETICS<><:>SKILL_DECEPTION<>0<:>S_ABILITY_DECEPTION<>0<:>S_PROF_MOD_DECEPTION<><:>S_MOD_DECEPTION<><:>SKILL_HISTORY<>0<:>S_ABILITY_HISTORY<>0<:>S_PROF_MOD_HISTORY<><:>S_MOD_HISTORY<><:>SKILL_INSIGHT<>2<:>S_ABILITY_INSIGHT<>2<:>S_PROF_MOD_INSIGHT<><:>S_MOD_INSIGHT<><:>SKILL_INTIMIDATION<>0<:>S_ABILITY_INTIMIDATION<>0<:>S_PROF_MOD_INTIMIDATION<><:>S_MOD_INTIMIDATION<><:>SKILL_INVESTIGATION<>0<:>S_ABILITY_INVESTIGATION<>0<:>S_PROF_MOD_INVESTIGATION<><:>S_MOD_INVESTIGATION<><:>SKILL_MEDICINE<>5<:>S_ABILITY_MEDICINE<>2<:>S_PROF_MEDICINE<>on<:>S_PROF_MOD_MEDICINE<>3<:>S_MOD_MEDICINE<><:>SKILL_NATURE<>0<:>S_ABILITY_NATURE<>0<:>S_PROF_MOD_NATURE<><:>S_MOD_NATURE<><:>SKILL_PERCEPTION<>2<:>S_ABILITY_PERCEPTION<>2<:>S_PROF_MOD_PERCEPTION<><:>S_MOD_PERCEPTION<><:>SKILL_PERFORMANCE<>0<:>S_ABILITY_PERFORMANCE<>0<:>S_PROF_MOD_PERFORMANCE<><:>S_MOD_PERFORMANCE<><:>SKILL_PERSUASION<>0<:>S_ABILITY_PERSUASION<>0<:>S_PROF_MOD_PERSUASION<><:>S_MOD_PERSUASION<><:>SKILL_RELIGION<>3<:>S_ABILITY_RELIGION<>0<:>S_PROF_RELIGION<>on<:>S_PROF_MOD_RELIGION<>3<:>S_MOD_RELIGION<><:>SKILL_SLEGHTOFHAND<>4<:>S_ABILITY_SLEGHTOFHAND<>4<:>S_PROF_MOD_SLEGHTOFHAND<><:>S_MOD_SLEGHTOFHAND<><:>SKILL_STEALTH<>7<:>S_ABILITY_STEALTH<>4<:>S_PROF_STEALTH<>on<:>S_PROF_MOD_STEALTH<>3<:>S_MOD_STEALTH<><:>SKILL_SURVIVAL<>2<:>S_ABILITY_SURVIVAL<>2<:>S_PROF_MOD_SURVIVAL<><:>S_MOD_SURVIVAL<><:>PASSIVEWISDOMPERCEPTION<>12<:>attacks_0<>拳法<:>attacks_bonus_0<>7<:>attacks_damege_0<>1d6+敏<:>attacks_type_0<><:>attacks_1<>Crossbow<:>attacks_bonus_1<>7<:>attacks_damege_1<>1d8+敏<:>attacks_type_1<><:>attacks_2<>Quarterstaff(Versatile(1d8))<:>attacks_bonus_2<>7<:>attacks_damege_2<>1d6+敏<:>attacks_type_2<><:>attacks_3<><:>attacks_bonus_3<><:>attacks_damege_3<><:>attacks_type_3<><:>attacks_4<><:>attacks_bonus_4<><:>attacks_damege_4<><:>attacks_type_4<><:>attacks_5<><:>attacks_bonus_5<><:>attacks_damege_5<><:>attacks_type_5<><:>ATTACKSANDSPELLCASTING_TEXT<><:>background<>= 隠者 Skill Proficiencies: Medicine, Religion Tool Proficiencies: Herbalism kit Languages: One of your choice Equipment: A scroll case stuffed full of notes from your studies or prayers, a winter blanket, a set of common clothes, an herbalism kit, and 5gp<:>PERSONALITYTRAITS<><:>IDEALS<>Lawful / Chaotic<:>BONDS<><:>FLAWS<><:>SETTING<>= Life of Seclusion 5 I needed a quite place to work on my art, literature, music or manifest.<:>OTHERPROFICIENCIESANDLANGUAGES<>Language: Common, Halfling, Primordial.<:>PP<><:>GP<>5<:>EP<><:>SP<><:>CP<><:>COINWEIGHT<>0.1<:>EQUIPMENT_0<>Explorer<:>EQUIPMENTWEGIHT_0<><:>EQUIPMENTNUM_0<><:>EQUIPMENT_1<> backpack<:>EQUIPMENTWEGIHT_1<><:>EQUIPMENTNUM_1<><:>EQUIPMENT_2<> bedroll<:>EQUIPMENTWEGIHT_2<><:>EQUIPMENTNUM_2<><:>EQUIPMENT_3<> mess kit<:>EQUIPMENTWEGIHT_3<><:>EQUIPMENTNUM_3<><:>EQUIPMENT_4<> tinder box<:>EQUIPMENTWEGIHT_4<><:>EQUIPMENTNUM_4<><:>EQUIPMENT_5<> 10 torches<:>EQUIPMENTWEGIHT_5<><:>EQUIPMENTNUM_5<><:>EQUIPMENT_6<> 10 days of rations<:>EQUIPMENTWEGIHT_6<><:>EQUIPMENTNUM_6<><:>EQUIPMENT_7<> waterskin<:>EQUIPMENTWEGIHT_7<><:>EQUIPMENTNUM_7<><:>EQUIPMENT_8<> 50 feet of hempen rope<:>EQUIPMENTWEGIHT_8<><:>EQUIPMENTNUM_8<><:>EQUIPMENT_9<>Cloak of Protection (AC+1)<:>EQUIPMENTWEGIHT_9<><:>EQUIPMENTNUM_9<><:>EQUIPMENT_10<>Potion of Healing<:>EQUIPMENTWEGIHT_10<><:>EQUIPMENTNUM_10<><:>EQUIPMENT_11<><:>EQUIPMENTWEGIHT_11<><:>EQUIPMENTNUM_11<><:>EQUIPMENT_12<><:>EQUIPMENTWEGIHT_12<><:>EQUIPMENTNUM_12<><:>EQUIPMENT_13<><:>EQUIPMENTWEGIHT_13<><:>EQUIPMENTNUM_13<><:>EQUIPMENT_14<><:>EQUIPMENTWEGIHT_14<><:>EQUIPMENTNUM_14<><:>EQUIPMENT_15<><:>EQUIPMENTWEGIHT_15<><:>EQUIPMENTNUM_15<><:>EQUIPMENT_16<><:>EQUIPMENTWEGIHT_16<><:>EQUIPMENTNUM_16<><:>EQUIPMENT_17<><:>EQUIPMENTWEGIHT_17<><:>EQUIPMENTNUM_17<><:>EQUIPMENT_18<><:>EQUIPMENTWEGIHT_18<><:>EQUIPMENTNUM_18<><:>EQUIPMENT_19<><:>EQUIPMENTWEGIHT_19<><:>EQUIPMENTNUM_19<><:>EQUIPMENT_20<><:>EQUIPMENTWEGIHT_20<><:>EQUIPMENTNUM_20<><:>EQUIPMENT_21<><:>EQUIPMENTWEGIHT_21<><:>EQUIPMENTNUM_21<><:>EQUIPMENT_22<><:>EQUIPMENTWEGIHT_22<><:>EQUIPMENTNUM_22<><:>EQUIPMENT_23<><:>EQUIPMENTWEGIHT_23<><:>EQUIPMENTNUM_23<><:>EQUIPMENT_24<><:>EQUIPMENTWEGIHT_24<><:>EQUIPMENTNUM_24<><:>EQUIPMENT_25<><:>EQUIPMENTWEGIHT_25<><:>EQUIPMENTNUM_25<><:>EQUIPMENT_26<><:>EQUIPMENTWEGIHT_26<><:>EQUIPMENTNUM_26<><:>EQUIPMENT_27<><:>EQUIPMENTWEGIHT_27<><:>EQUIPMENTNUM_27<><:>EQUIPMENT_28<><:>EQUIPMENTWEGIHT_28<><:>EQUIPMENTNUM_28<><:>EQUIPMENT_29<><:>EQUIPMENTWEGIHT_29<><:>EQUIPMENTNUM_29<><:>EQUIPMENT_30<><:>EQUIPMENTWEGIHT_30<><:>EQUIPMENTNUM_30<><:>EQUIPMENT_31<><:>EQUIPMENTWEGIHT_31<><:>EQUIPMENTNUM_31<><:>EQUIPMENT_32<><:>EQUIPMENTWEGIHT_32<><:>EQUIPMENTNUM_32<><:>EQUIPMENT_33<><:>EQUIPMENTWEGIHT_33<><:>EQUIPMENTNUM_33<><:>EQUIPMENT_34<><:>EQUIPMENTWEGIHT_34<><:>EQUIPMENTNUM_34<><:>EQUIPMENT_35<><:>EQUIPMENTWEGIHT_35<><:>EQUIPMENTNUM_35<><:>EQUIPMENT_36<><:>EQUIPMENTWEGIHT_36<><:>EQUIPMENTNUM_36<><:>EQUIPMENT_37<><:>EQUIPMENTWEGIHT_37<><:>EQUIPMENTNUM_37<><:>EQUIPMENT_38<><:>EQUIPMENTWEGIHT_38<><:>EQUIPMENTNUM_38<><:>COINANDEQUIPMENTWEIGHT<>0.1<:>FEATURESANDTRAITS<>= Class features == Hit Points Hit Dice: 1d8 per monk level Hit Points at 1st Level: 8 + your Con. mod. Hit Points at Higher Levels: 1d8(or 5) + your Con. mod. per monk level after 1st == Proficiencies Armor: None Weapons: Simple weapons, shortswords Tools: Choose one type of artisan's tools or one musical instrument Saving Throws: Strength, Dexterity Skills: Choose two from Acrobatics, Athletics, History, Insight, Religion, and Stealth == Equipment (a) a shortsword or *(b) any simple weapon (a) a dungeoneer's pack or *(b) an explorer's pack 10 darts == Unarmored Defense == Martial Arts == Ki Ki points: 5 @ Lv5 Ki save D.C. = 8 + your proficiency bonus + your Wisdom modifier === Flurry of Blows === Patient Defense === Step of the Wind == Unarmored Movement == Monastic Tradition === Way of the Four Elements * Elemental Attunement * Fangs of the Fire Snake == Deflect Missles Starting at 3rd level, you can use you reaction to deflect or catch the missile when you are hit by a ranged weapon attack. When you do so, the damage you take from the attack is reduced by 1d10 + your Dexterity modifier + your monk leve. If your reduce the damage to 0, you can catch the missile if it is small enough for you to hold in one hand and you have at least one hand free. If you catch a missile in this way, you can spend 1 ki point to make a ranged attack with the weapon or piece of ammunition you just caught as part of the same reaction. You make this attack with proficienty, regardless of your weapon proficienties, and the missile counts as a monk weapon for the attack. == Slow Fall Beginning at 4th level, you can use your reaction when you fall to reduce any falling damage you take by an amount equal to five time your monk level. == Extra Attack Beginning at 5th level, you can attack twice, instead of once, whenever you take the Attack action on your turn. == Stunning Strike Starting at 5th level, you can interface with the flow of ki in an opponent's body. When you hit another creature with a melee weapon attack, you can spend 1 ki point to attempt a stunning strike. The target must succeed on a Constitution saving throw or be stunned until the end of your next turn. = Racial Traits Ability Score Increase: Your Dex. score increases by 2. Lucky: When you roll a 1 on an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll. Brave: You have advantage on saving throws against being frightened. Halfling Nimbleness: You can move through the space of any creature that is of a size larger than yours. == Lightfoot Ability Score Increase: Your Cha. score increases by 1. Naturally Stealthy: You can attempt to hide even when you are obscured only by a creature that is at least one size larger than you.<:>SPELLCASTINGCLASS<><:>SPELLCASTINGABILITY<>STR<:>SPELLSAVEDC<><:>SPELLATTACKBONUS<><:>SPELLLV0_0<><:>SPELLLV0_1<><:>SPELLLV0_2<><:>SPELLLV0_3<><:>SPELLLV0_4<><:>SPELLLV0_5<><:>SPELLLV0_6<><:>SPELLLV0_7<><:>SPELLLV0_8<><:>SPELLLV0_9<><:>SPELLLV1_SLOTTOTAL<><:>SPELLLV1_SLOTUSED<><:>SPELLLV1_0<><:>SPELLLV1_1<><:>SPELLLV1_2<><:>SPELLLV1_3<><:>SPELLLV1_4<><:>SPELLLV1_5<><:>SPELLLV1_6<><:>SPELLLV1_7<><:>SPELLLV1_8<><:>SPELLLV1_9<><:>SPELLLV1_10<><:>SPELLLV1_11<><:>SPELLLV1_12<><:>SPELLLV2_SLOTTOTAL<><:>SPELLLV2_SLOTUSED<><:>SPELLLV2_0<><:>SPELLLV2_1<><:>SPELLLV2_2<><:>SPELLLV2_3<><:>SPELLLV2_4<><:>SPELLLV2_5<><:>SPELLLV2_6<><:>SPELLLV2_7<><:>SPELLLV2_8<><:>SPELLLV2_9<><:>SPELLLV2_10<><:>SPELLLV2_11<><:>SPELLLV2_12<><:>SPELLLV3_SLOTTOTAL<><:>SPELLLV3_SLOTUSED<><:>SPELLLV3_0<><:>SPELLLV3_1<><:>SPELLLV3_2<><:>SPELLLV3_3<><:>SPELLLV3_4<><:>SPELLLV3_5<><:>SPELLLV3_6<><:>SPELLLV3_7<><:>SPELLLV3_8<><:>SPELLLV3_9<><:>SPELLLV3_10<><:>SPELLLV3_11<><:>SPELLLV3_12<><:>SPELLLV4_SLOTTOTAL<><:>SPELLLV4_SLOTUSED<><:>SPELLLV4_0<><:>SPELLLV4_1<><:>SPELLLV4_2<><:>SPELLLV4_3<><:>SPELLLV4_4<><:>SPELLLV4_5<><:>SPELLLV4_6<><:>SPELLLV4_7<><:>SPELLLV4_8<><:>SPELLLV4_9<><:>SPELLLV4_10<><:>SPELLLV4_11<><:>SPELLLV5_SLOTTOTAL<><:>SPELLLV5_SLOTUSED<><:>SPELLLV5_0<><:>SPELLLV5_1<><:>SPELLLV5_2<><:>SPELLLV5_3<><:>SPELLLV5_4<><:>SPELLLV5_5<><:>SPELLLV5_6<><:>SPELLLV5_7<><:>SPELLLV5_8<><:>SPELLLV5_9<><:>SPELLLV6_SLOTTOTAL<><:>SPELLLV6_SLOTUSED<><:>SPELLLV6_0<><:>SPELLLV6_1<><:>SPELLLV6_2<><:>SPELLLV6_3<><:>SPELLLV6_4<><:>SPELLLV6_5<><:>SPELLLV6_6<><:>SPELLLV6_7<><:>SPELLLV6_8<><:>SPELLLV6_9<><:>SPELLLV7_SLOTTOTAL<><:>SPELLLV7_SLOTUSED<><:>SPELLLV7_0<><:>SPELLLV7_1<><:>SPELLLV7_2<><:>SPELLLV7_3<><:>SPELLLV7_4<><:>SPELLLV7_5<><:>SPELLLV7_6<><:>SPELLLV7_7<><:>SPELLLV8_SLOTTOTAL<><:>SPELLLV8_SLOTUSED<><:>SPELLLV8_0<><:>SPELLLV8_1<><:>SPELLLV8_2<><:>SPELLLV8_3<><:>SPELLLV8_4<><:>SPELLLV8_5<><:>SPELLLV8_6<><:>SPELLLV9_SLOTTOTAL<><:>SPELLLV9_SLOTUSED<><:>SPELLLV9_0<><:>SPELLLV9_1<><:>SPELLLV9_2<><:>SPELLLV9_3<><:>SPELLLV9_4<><:>SPELLLV9_5<><:>ID<>1262<:>password<>0225<:>lastupdate<>2017/05/21 15:37<:>