UPDATE<>TRUE<:>img_url<><:>tag<>DAC2018ピクニック<:>char_name<>Pv3.0<:>alignment<>LN<:>pl_name<>とーちゃん<:>last_update<>2018/09/15 09:58<:>char_class<>Fighter6(EldrichKnight)Ranger4(PrimevalGuardian)<:>char_level<>10<:>exp<><:>race<>Warforged Skirmisher<:>size<>M<:>sex<><:>age<>3<:>height_ft<>5<:>height_inch<>6<:>height_cm<>170<:>weight_lb<>121.14<:>weight_kg<>55<:>diety<>Gatekeeper<:>partyname<><:>memo<><:>initiative<>2<:>initiative_dex_mod<>2<:>initiative_other_mod<><:>ac<>20<:>ac_base<>10<:>ac_mod_ability<>0<:>ARMOR_MOD_LIMIT<>ZERO<:>ac_mod_armor<>6<:>ac_mod_shield<>0<:>ac_mod_other<>4<:>movement<>35ft./7sq.<:>base_movement<>35<:>equip_movement<><:>item_movement<><:>other_movement<><:>special_movement<>Fly<:>str_base<>10<:>str_race<><:>str_gain<><:>str<>21<:>str_mod<>5<:>dex_base<>12<:>dex_race<>2<:>dex_gain<><:>dex<>14<:>dex_mod<>2<:>con_base<>15<:>con_race<>1<:>con_gain<><:>con<>16 <:>con_mod<>3<:>int_base<>13<:>int_race<><:>int_gain<><:>int<>13<:>int_mod<>1<:>wis_base<>14<:>wis_race<><:>wis_gain<><:>wis<>14<:>wis_mod<>2<:>cha_base<>8<:>cha_race<><:>cha_gain<><:>cha<>8<:>cha_mod<>-1<:>ability_points<>0<:>inspiration<><:>profeciency_bonus<>4<:>STR_ST<>9<:>STR_MOD_ST<>5<:>STR_OTHER_ST<><:>STR_PFOF_ST<>4<:>STR_PROF_ST_CHK<>on<:>DEX_ST<>2<:>DEX_MOD_ST<>2<:>DEX_OTHER_ST<><:>DEX_PFOF_ST<><:>CON_ST<>7<:>CON_MOD_ST<>3<:>CON_OTHER_ST<><:>CON_PFOF_ST<>4<:>CON_PROF_ST_CHK<>on<:>INT_ST<>1<:>INT_MOD_ST<>1<:>INT_OTHER_ST<><:>INT_PFOF_ST<><:>WIS_ST<>2<:>WIS_MOD_ST<>2<:>WIS_OTHER_ST<><:>WIS_PFOF_ST<><:>CHA_ST<>-1<:>CHA_MOD_ST<>-1<:>CHA_OTHER_ST<><:>CHA_PFOF_ST<><:>max_hp<>94<:>current_hp<><:>temp_hp<><:>hitdice<><:>SKILL_INTIMIDATION<>-1<:>S_ABILITY_INTIMIDATION<>-1<:>S_PROF_MOD_INTIMIDATION<><:>S_MOD_INTIMIDATION<><:>SKILL_MEDICINE<>2<:>S_ABILITY_MEDICINE<>2<:>S_PROF_MOD_MEDICINE<><:>S_MOD_MEDICINE<><:>SKILL_ATHLETICS<>5<:>S_ABILITY_ATHLETICS<>5<:>S_PROF_MOD_ATHLETICS<><:>S_MOD_ATHLETICS<><:>SKILL_STEALTH<>6<:>S_ABILITY_STEALTH<>2<:>S_PROF_STEALTH<>on<:>S_PROF_MOD_STEALTH<>4<:>S_MOD_STEALTH<><:>SKILL_ACROBATICS<>2<:>S_ABILITY_ACROBATICS<>2<:>S_PROF_MOD_ACROBATICS<><:>S_MOD_ACROBATICS<><:>SKILL_INSIGHT<>6<:>S_ABILITY_INSIGHT<>2<:>S_PROF_INSIGHT<>on<:>S_PROF_MOD_INSIGHT<>4<:>S_MOD_INSIGHT<><:>SKILL_PERFORMANCE<>-1<:>S_ABILITY_PERFORMANCE<>-1<:>S_PROF_MOD_PERFORMANCE<><:>S_MOD_PERFORMANCE<><:>SKILL_NATURE<>1<:>S_ABILITY_NATURE<>1<:>S_PROF_MOD_NATURE<><:>S_MOD_NATURE<><:>SKILL_RELIGION<>1<:>S_ABILITY_RELIGION<>1<:>S_PROF_MOD_RELIGION<><:>S_MOD_RELIGION<><:>SKILL_SURVIVAL<>6<:>S_ABILITY_SURVIVAL<>2<:>S_PROF_SURVIVAL<>on<:>S_PROF_MOD_SURVIVAL<>4<:>S_MOD_SURVIVAL<><:>SKILL_PERSUASION<>3<:>S_ABILITY_PERSUASION<>-1<:>S_PROF_PERSUASION<>on<:>S_PROF_MOD_PERSUASION<>4<:>S_MOD_PERSUASION<><:>SKILL_INVESTIGATION<>1<:>S_ABILITY_INVESTIGATION<>1<:>S_PROF_MOD_INVESTIGATION<><:>S_MOD_INVESTIGATION<><:>SKILL_PERCEPTION<>6<:>S_ABILITY_PERCEPTION<>2<:>S_PROF_PERCEPTION<>on<:>S_PROF_MOD_PERCEPTION<>4<:>S_MOD_PERCEPTION<><:>SKILL_SLEGHTOFHAND<>2<:>S_ABILITY_SLEGHTOFHAND<>2<:>S_PROF_MOD_SLEGHTOFHAND<><:>S_MOD_SLEGHTOFHAND<><:>SKILL_ANIMALHANDLING<>2<:>S_ABILITY_ANIMALHANDLING<>2<:>S_PROF_MOD_ANIMALHANDLING<><:>S_MOD_ANIMALHANDLING<><:>SKILL_DECEPTION<>-1<:>S_ABILITY_DECEPTION<>-1<:>S_PROF_MOD_DECEPTION<><:>S_MOD_DECEPTION<><:>SKILL_ARCANA<>1<:>S_ABILITY_ARCANA<>1<:>S_PROF_MOD_ARCANA<><:>S_MOD_ARCANA<><:>SKILL_HISTORY<>1<:>S_ABILITY_HISTORY<>1<:>S_PROF_MOD_HISTORY<><:>S_MOD_HISTORY<><:>PASSIVEWISDOMPERCEPTION<>16<:>PASSIVEWISDOMPERCEPTION_OTHER<><:>attacks_0<>Staff(LamamenianOak)<:>attacks_bonus_0<>+9<:>attacks_damege_0<>1d6+7<:>attacks_type_0<>殴打<:>attacks_memo_0<>1H<:>attacks_1<>Glaive(Adamantine)<:>attacks_bonus_1<>+9<:>attacks_damege_1<>1d10+5<:>attacks_type_1<>斬撃<:>attacks_memo_1<>2H<:>attacks_2<>PoleArmEdge(BonusAction)<:>attacks_bonus_2<>+9<:>attacks_damege_2<>1d4+5 <:>attacks_type_2<>殴打<:>attacks_memo_2<>1H/2H<:>attacks_3<>Longbow<:>attacks_bonus_3<>+6<:>attacks_damege_3<>1d8+2<:>attacks_type_3<>刺突<:>attacks_memo_3<>150/600<:>attacks_4<>Booming Blade(Staff2H)<:>attacks_bonus_4<>+9<:>attacks_damege_4<>2d8+8<:>attacks_type_4<>殴鳴<:>attacks_memo_4<><:>attacks_5<><:>attacks_bonus_5<><:>attacks_damege_5<><:>attacks_type_5<><:>attacks_memo_5<><:>ATTACKSANDSPELLCASTING_TEXT<>Pole Arm Master+Sentinel+Tunnel Fighter *While you are wielding a glaive, or quarterstaff, other creatures provoke an opportunity attack from you when they enter the reach you have with that weapon. While in your defensive stance(Bonus Action), *you can make opportunity attacks without using your reaction *When you hit a creature with an opportunity attack, the creature's speed becomes 0 for the rest of the turn. *Creatures provoke opportunity attacks from you even if they take the Disengage action before leaving your reach. 1dX+5+1d6(PG/1/rd) Warcaster Oppotunity(Use Reaction)<:>background<>Guild Merchant<:>PERSONALITYTRAITS<>2 I’m a snob who looks down on those who can’t appreciate fine art. 6 I like to talk at length about my profession.<:>IDEALS<>People. I’m committed to the people I care about, not to ideals. <:>BONDS<>I owe my guild a great debt for forging me into the person I am today. カニス家<:>FLAWS<>I’ll do anything to get my hands on something rare or priceless. <:>SETTING<>Gatekeeper所属 老人介護用の「ピノキオシリーズ」モデルとして作られたが、ゲートキーパーの老人にその才能を見出されPrimeval Gurdianとなる。 3レベル時に改造され、Lサイズに「拡張」するモードを追加された。 通常時はゲートキーパー経営のショップの店員をしている。 FiveNationのQueen Aurala ir’Wynarnの熱烈はファンであり、彼女の絵画やカードを蒐集している。<:>OTHERPROFICIENCIESANDLANGUAGES<>Common Dwarven Daelkyr/Eberron Mindflayer(Rgr1) Giant(Docent) Draconic(Docent) Elven(Docent) Infernal(Docent) Celestial(Docent) Navigator tool(BG)<:>PP<><:>GP<>4<:>EP<><:>SP<><:>CP<><:>COINWEIGHT<>0.08<:>EQUIPMENT_0<>Staff(Lamamenian Oak,Bonded,51gp)<:>EQUIPMENTWEGIHT_0<>4<:>EQUIPMENTNUM_0<>1<:>EQUIPMENT_1<>Glaive(Adamantine,Bonded/520gp )<:>EQUIPMENTWEGIHT_1<>6<:>EQUIPMENTNUM_1<>1<:>EQUIPMENT_2<>Shield(Ftr1)<:>EQUIPMENTWEGIHT_2<>6<:>EQUIPMENTNUM_2<>1<:>EQUIPMENT_3<>Heavy Plating<:>EQUIPMENTWEGIHT_3<><:>EQUIPMENTNUM_3<><:>EQUIPMENT_4<>*Belt of Hill Giant Strength (STR21)<:>EQUIPMENTWEGIHT_4<>1<:>EQUIPMENTNUM_4<>1<:>EQUIPMENT_5<>*Docent(DetectMagic,DetectDivination,Medic)<:>EQUIPMENTWEGIHT_5<>-<:>EQUIPMENTNUM_5<>1<:>EQUIPMENT_6<>*Portable Hole<:>EQUIPMENTWEGIHT_6<>-<:>EQUIPMENTNUM_6<>1<:>EQUIPMENT_7<><:>EQUIPMENTWEGIHT_7<><:>EQUIPMENTNUM_7<><:>EQUIPMENT_8<>Longbow(Ftr1)<:>EQUIPMENTWEGIHT_8<>2<:>EQUIPMENTNUM_8<>1<:>EQUIPMENT_9<>Quiver&Arrow(19Arrow/Ftr1)<:>EQUIPMENTWEGIHT_9<>2<:>EQUIPMENTNUM_9<>1<:>EQUIPMENT_10<>Unbreakable Arrow(50gp)<:>EQUIPMENTWEGIHT_10<><:>EQUIPMENTNUM_10<>1<:>EQUIPMENT_11<>Potion of Healing(50gpx2) 2d4+2<:>EQUIPMENTWEGIHT_11<><:>EQUIPMENTNUM_11<>2<:>EQUIPMENT_12<>Belt Pouch(+15gpBG)<:>EQUIPMENTWEGIHT_12<>1<:>EQUIPMENTNUM_12<>1<:>EQUIPMENT_13<>Component Pouch(25gp)<:>EQUIPMENTWEGIHT_13<>2<:>EQUIPMENTNUM_13<>1<:>EQUIPMENT_14<><:>EQUIPMENTWEGIHT_14<><:>EQUIPMENTNUM_14<><:>EQUIPMENT_15<>-Portable Hole-<:>EQUIPMENTWEGIHT_15<><:>EQUIPMENTNUM_15<><:>EQUIPMENT_16<>Leather Armor(Ftr1)<:>EQUIPMENTWEGIHT_16<><:>EQUIPMENTNUM_16<>1<:>EQUIPMENT_17<>Dungeoners Pack(Ftr1)<:>EQUIPMENTWEGIHT_17<><:>EQUIPMENTNUM_17<>1<:>EQUIPMENT_18<>Navigator tool(BG)<:>EQUIPMENTWEGIHT_18<><:>EQUIPMENTNUM_18<>1<:>EQUIPMENT_19<>Hand Axe(Ftr1)<:>EQUIPMENTWEGIHT_19<><:>EQUIPMENTNUM_19<>2<:>EQUIPMENT_20<>Traveller Cloth(BG)<:>EQUIPMENTWEGIHT_20<><:>EQUIPMENTNUM_20<>1<:>EQUIPMENT_21<>Diplomat<:>EQUIPMENTWEGIHT_21<><:>EQUIPMENTNUM_21<>1<:>EQUIPMENT_22<>Exploaler<:>EQUIPMENTWEGIHT_22<><:>EQUIPMENTNUM_22<>2<:>EQUIPMENT_23<>nal荷物36<:>EQUIPMENTWEGIHT_23<><:>EQUIPMENTNUM_23<>1<:>EQUIPMENT_24<>手鏡<:>EQUIPMENTWEGIHT_24<><:>EQUIPMENTNUM_24<>1<:>EQUIPMENT_25<>ロープ黒トド<:>EQUIPMENTWEGIHT_25<><:>EQUIPMENTNUM_25<>1<:>EQUIPMENT_26<><:>EQUIPMENTWEGIHT_26<><:>EQUIPMENTNUM_26<><:>EQUIPMENT_27<><:>EQUIPMENTWEGIHT_27<><:>EQUIPMENTNUM_27<><:>EQUIPMENT_28<><:>EQUIPMENTWEGIHT_28<><:>EQUIPMENTNUM_28<><:>EQUIPMENT_29<><:>EQUIPMENTWEGIHT_29<><:>EQUIPMENTNUM_29<><:>EQUIPMENT_30<><:>EQUIPMENTWEGIHT_30<><:>EQUIPMENTNUM_30<><:>EQUIPMENT_31<><:>EQUIPMENTWEGIHT_31<><:>EQUIPMENTNUM_31<><:>EQUIPMENT_32<><:>EQUIPMENTWEGIHT_32<><:>EQUIPMENTNUM_32<><:>EQUIPMENT_33<><:>EQUIPMENTWEGIHT_33<><:>EQUIPMENTNUM_33<><:>EQUIPMENT_34<><:>EQUIPMENTWEGIHT_34<><:>EQUIPMENTNUM_34<><:>EQUIPMENT_35<><:>EQUIPMENTWEGIHT_35<><:>EQUIPMENTNUM_35<><:>EQUIPMENT_36<><:>EQUIPMENTWEGIHT_36<><:>EQUIPMENTNUM_36<><:>EQUIPMENT_37<><:>EQUIPMENTWEGIHT_37<><:>EQUIPMENTNUM_37<><:>EQUIPMENT_38<><:>EQUIPMENTWEGIHT_38<><:>EQUIPMENTNUM_38<><:>COINANDEQUIPMENTWEIGHT<>24.08<:>FEATURESANDTRAITS<>Warforged Resilience. You have advantage on saving throws against being poisoned, and you have resistance to poison damage. You are immune to disease. You don't need to eat, drink, or breathe. You don't need to sleep and don't Suffer the effects of exhaustion due to lack of rest,and magic can't put you to sleep Sentry’s Rest. When you take a long rest, you must spend at least six hours in an inactive, motionless state, rather than sleeping. In this state, you appear inert, but it doesn’t render you unconscious, and you can see and hear as normal. Integrated Protection.(HeavyPlating) AC16+ proficiency bonus, disadvantage on Dextality(Stealth)Check Swift.(Skirmissher) Your walking speed is increased by 5 feet. Light Step.(Skirmissher) When you are traveling alone for an extended period of time (one hour or more), you can move stealthily at a normal pace. Skill Insight(Background) Persuasion(Background) Perception(Ftr) Survival(Ftr) Stealth(Rgr) Feat PoleArmMaster(Ftr4) Sentinel(Ftr6) WarCaster(Rgr4) Fighting Style Dueling(Fighter1) 1H&Shield +2dmg Tunnel Fighter(Rgr2) As a bonus action, you can enter a defensive stance that lasts until the start of your next turn. While in your defensive stance, you can make opportunity attacks without using your reaction, and you can use your reaction to make a melee attack against a creature that moves more than 5 feet while within your reach. -Fighter- Second Wind(Ftr1) on your turn, you can use a bonus action to regain hit points equal to 1d10 + 6. Once you use this feature, you must finish a short or long rest before you can use it again. Action Surge(Ftr2)  on your turn, you can take one additional action on top of your regular action and a possible bonus action. Once you use this feature, you must finish a short or long rest before you can use it again. -Ranger- Favored Enemy:Aberration(Rgr1) advantage on Wisdom (Survival) checks to track your favored enemies,as well as on Intelligence checks to recall information about them. Natural Explorer : Underdark (Rgr1) Primeval Awareness ・you can use your action and expend one ranger spell slot to focus your awareness on the region around you. For 1 minute per level of the spell slot you expend, you can sense whether the following types of creatures are present within 1 mile of you (or within up to 6 miles if you are in your favored terrain): aberrations, celestials, dragons, elementals, fey, fiends, and undead. This feature doesn't reveal the creatures' location or number. Gurdian Soul:(Rgr3)   as a bonus action, you assume this guardian form, which lasts until you end it as a bonus action or until you are incapacitated. You undergo the following changes while in your guardian form: ・Your size becomes Large, unless you were larger. ・Any speed you have becomes 5 feet, unless the speed was lower. ・Your reach increases by 5 feet. ・You gain a number of temporary hit points at the start of each of your turns. (2HP/rd) Piercing Thorns:(Rgr3) once during each of your turns, you can deal an additional 1d6 piercing damage to one creature you hit with a weapon attack.<:>SPELLCASTINGCLASS<><:>SPELLCASTINGABILITY<>STR<:>SPELLSAVEDC<><:>SPELLATTACKBONUS<><:>SPELLLV0_0<>Booming Blade<:>SPELLLV0_1<>Gust<:>SPELLLV0_2<><:>SPELLLV0_3<><:>SPELLLV0_4<><:>SPELLLV0_5<><:>SPELLLV0_6<><:>SPELLLV0_7<><:>SPELLLV0_8<><:>SPELLLV0_9<><:>SPELLLV1_SLOTTOTAL<>4<:>SPELLLV1_SLOTUSED<><:>SPELLLV1_0<>Shield(EK)<:>SPELLLV1_1<>Absorb Element(EK)<:>SPELLLV1_2<>Magic Missile(EK)<:>SPELLLV1_3<>Color Spray(EK)<:>SPELLLV1_4<>Hunters Mark(Rgr)<:>SPELLLV1_5<>Longstrider(Rgr)<:>SPELLLV1_6<>Cure Wounds(Rgr)<:>SPELLLV1_7<>Entangle(PG)<:>SPELLLV1_8<><:>SPELLLV1_9<><:>SPELLLV1_10<><:>SPELLLV1_11<><:>SPELLLV1_12<><:>SPELLLV2_SLOTTOTAL<>3<:>SPELLLV2_SLOTUSED<><:>SPELLLV2_0<><:>SPELLLV2_1<><:>SPELLLV2_2<><:>SPELLLV2_3<><:>SPELLLV2_4<><:>SPELLLV2_5<><:>SPELLLV2_6<><:>SPELLLV2_7<><:>SPELLLV2_8<><:>SPELLLV2_9<><:>SPELLLV2_10<><:>SPELLLV2_11<><:>SPELLLV2_12<><:>SPELLLV3_SLOTTOTAL<><:>SPELLLV3_SLOTUSED<><:>SPELLLV3_0<><:>SPELLLV3_1<><:>SPELLLV3_2<><:>SPELLLV3_3<><:>SPELLLV3_4<><:>SPELLLV3_5<><:>SPELLLV3_6<><:>SPELLLV3_7<><:>SPELLLV3_8<><:>SPELLLV3_9<><:>SPELLLV3_10<><:>SPELLLV3_11<><:>SPELLLV3_12<><:>SPELLLV4_SLOTTOTAL<><:>SPELLLV4_SLOTUSED<><:>SPELLLV4_0<><:>SPELLLV4_1<><:>SPELLLV4_2<><:>SPELLLV4_3<><:>SPELLLV4_4<><:>SPELLLV4_5<><:>SPELLLV4_6<><:>SPELLLV4_7<><:>SPELLLV4_8<><:>SPELLLV4_9<><:>SPELLLV4_10<><:>SPELLLV4_11<><:>SPELLLV5_SLOTTOTAL<><:>SPELLLV5_SLOTUSED<><:>SPELLLV5_0<><:>SPELLLV5_1<><:>SPELLLV5_2<><:>SPELLLV5_3<><:>SPELLLV5_4<><:>SPELLLV5_5<><:>SPELLLV5_6<><:>SPELLLV5_7<><:>SPELLLV5_8<><:>SPELLLV5_9<><:>SPELLLV6_SLOTTOTAL<><:>SPELLLV6_SLOTUSED<><:>SPELLLV6_0<><:>SPELLLV6_1<><:>SPELLLV6_2<><:>SPELLLV6_3<><:>SPELLLV6_4<><:>SPELLLV6_5<><:>SPELLLV6_6<><:>SPELLLV6_7<><:>SPELLLV6_8<><:>SPELLLV6_9<><:>SPELLLV7_SLOTTOTAL<><:>SPELLLV7_SLOTUSED<><:>SPELLLV7_0<><:>SPELLLV7_1<><:>SPELLLV7_2<><:>SPELLLV7_3<><:>SPELLLV7_4<><:>SPELLLV7_5<><:>SPELLLV7_6<><:>SPELLLV7_7<><:>SPELLLV8_SLOTTOTAL<><:>SPELLLV8_SLOTUSED<><:>SPELLLV8_0<><:>SPELLLV8_1<><:>SPELLLV8_2<><:>SPELLLV8_3<><:>SPELLLV8_4<><:>SPELLLV8_5<><:>SPELLLV8_6<><:>SPELLLV9_SLOTTOTAL<><:>SPELLLV9_SLOTUSED<><:>SPELLLV9_0<><:>SPELLLV9_1<><:>SPELLLV9_2<><:>SPELLLV9_3<><:>SPELLLV9_4<><:>SPELLLV9_5<><:>ID<>3944<:>password<>777<:>lastupdate<>2018/09/15 10:52<:>